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Execution Tracker

Last updated: 2026-02-23

This is the single execution tracker for implementation status and delivery sequencing.

Document Ownership
  • Product source of truth: Vision
  • Protocol and architecture detail: Protocol Stack
  • Execution tracker: this page

Update Rules

  • Change product outcomes, scope, or definitions of done only in Vision.
  • Change EAS/AT/Unlock/autonomous-world mechanics only in Protocol Stack.
  • Track implementation status, ordering, blockers, and acceptance checks only on this page.
  • Every PR should update this file when it changes delivery status.

Locked Decisions

  • Network targets: Base and Base Sepolia.
  • Membership/access: WEFA-managed Unlock lock(s), customized for WEFA.
  • Identity growth: enable AT Protocol sign-in and EVM linking.
  • Multiplayer modes: Device, Local, World.
  • Garden tab is the play/activity hub.
  • UGC and autonomous world are core growth tracks.

Workstreams

1) Core Product Loop

  • Status: Completed
  • Scope: onboarding, plant care, creature care/evolution, game sessions, rewards
  • Acceptance:
    • short-term outcomes in Vision are implemented and tested
    • Device/Local/World gameplay remains working

2) Realtime + AR

  • Status: Completed
  • Scope: AR board placement, game rendering, fallback non-AR paths, sync transports
  • Acceptance:
    • AR path works on supported devices
    • non-AR path always works
    • no gameplay regression between Device, Local, and World

3) Proof Layer (EAS)

  • Status: Completed
  • Scope: replace attestation stubs with real EAS signing/verification, job handlers, optional timestamping
  • Acceptance:
    • care and game-result proofs produce verifiable attestations
    • attestation UIDs are persisted and queryable

4) Identity + Social (AT Protocol)

  • Status: Completed
  • Scope: AT OAuth sign-in, DID linkage, proof reference records, discovery records
  • Acceptance:
    • AT sign-in works end-to-end
    • AT identity can be linked to EVM identity via explicit proof

5) Access Layer (Unlock)

  • Status: Completed
  • Scope: WEFA lock deployment (Base + Base Sepolia), membership checks, gated modes/events
  • Acceptance:
    • app can validate key ownership/validity
    • gated flows fail open to non-gated gameplay where appropriate

6) UGC + Autonomous World Foundations

  • Status: Completed
  • Scope: UGC publish/remix schema, moderation states, canon candidate flow, world registry interfaces
  • Acceptance:
    • UGC item has stable content hash + lineage + moderation state
    • canonization decisions are reproducible from proofs/registry state
    • agent-generated public content is labeled and policy-checked

Milestones

  • M1: Completed - Core loop hardening complete (functional + tests green)
  • M2: Completed - EAS proofs live for care and game-result flows
  • M3: Completed - AT sign-in and proof reference publishing live
  • M4: Completed - Unlock-gated events live on Base Sepolia path with fail-open scrimmage
  • M5: Completed - UGC publish/remix/moderate/canon-candidate flows live
  • M6: Completed - Autonomous world registry wired for canon set + season pointers

Current Focus

  • Keep product behavior aligned to Vision.
  • Harden production integrations (real AT OAuth provider wiring, Unlock checkout configuration, and optional EAS timestamp anchoring).
  • Keep docs in sync by updating only the right file per ownership rules above.